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1. Sticky:Dev blog: Skill level complete - A new character sheet for EVE O... - in EVE Information Portal [original thread]
Henry Plantgenet wrote: Will there be an option for people who pay for the game not to have all this alpha and omega trash show up in the margins? I really like that when i pay for something that everything is the same color. Or if that won't w...
- by CCP Sharq - at 2016.10.13 17:41:34
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2. Clone States UI Changes - in Test Server Feedback [original thread]
Soleil Fournier wrote: The vertical text is bad. We have to turn our heads in order to read it. Change it to: A r m o r is a lot easier to read vertically than how you have it now. We'll look into tweaking the labels on the bars
- by CCP Sharq - at 2016.10.12 10:51:16
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3. (Ghost) Fitting Window; More relevant stats, less gumpf - in Player Features and Ideas Discussion [original thread]
Update: Ghost fitting is still being worked on, now by CCP Karkur and team Pirate Unicorns. It is scheduled for release.
- by CCP Sharq - at 2015.07.27 09:25:48
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4. We want your SOV little things! - in Player Features and Ideas Discussion [original thread]
Thanks guys! We're processing your feedback, we'll see what we can do to give you a better Sov experience. Fly dangerously
- by CCP Sharq - at 2015.07.21 10:50:01
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5. Sticky:Dev Blog: Mosaic Updates from Team Five 0 - in EVE Information Portal [original thread]
Sorry, I'm a bit late in! Hope you like the stuff the team is doing!
- by CCP Sharq - at 2015.04.28 09:30:33
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6. Sticky:Corporation Roles UI Facelift - in Test Server Feedback [original thread]
Nana Skalski wrote: CCP Punkturis wrote: thank you all for your feedback. we've been improving things based on it (for example adding a hint to the name column displaying the whole name and adding the hint to all of the tabs on how the trist...
- by CCP Sharq - at 2015.04.08 13:15:37
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7. (Ghost) Fitting Window; More relevant stats, less gumpf - in Player Features and Ideas Discussion [original thread]
CW Itovuo wrote: CCP Sharq wrote: Hey pilots. {lots of stuff} Fly Safe o7 Nice to see a CCP_Dev respond to comments. Seven posts within the first couple pages. Compare that to some Dev's who only comment a couple times within a 2...
- by CCP Sharq - at 2015.03.30 16:43:33
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8. (Ghost) Fitting Window; More relevant stats, less gumpf - in Player Features and Ideas Discussion [original thread]
Vincent Athena wrote: How about turning on and off the effects of fleet boosts? That's a bigger scope request, along with skill tweaking, ghost implant fitting, drug testing etc. We are focusing on YOUR ships, modules, drones
- by CCP Sharq - at 2015.03.30 16:42:05
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9. (Ghost) Fitting Window; More relevant stats, less gumpf - in Player Features and Ideas Discussion [original thread]
Insurance Agent wrote: Previous post mentioned that we should be able to see the skills that have an impact. The ship and modules is only half the information, the other half is implementing a way to select character skills and implants. CCP ...
- by CCP Sharq - at 2015.03.30 09:13:25
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10. (Ghost) Fitting Window; More relevant stats, less gumpf - in Player Features and Ideas Discussion [original thread]
Marox Calendale wrote: Will it be possible to import / export / save fittings from and to ghost fitting? YES! Of course!
- by CCP Sharq - at 2015.03.24 13:59:33
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11. (Ghost) Fitting Window; More relevant stats, less gumpf - in Player Features and Ideas Discussion [original thread]
Ariete wrote: Having seen it at fanfest, you've done a good job on it so far. Heres a few things Will the fitting screen when it use's your modules and those that are ghost modules work from POS hangers, divisions and cargo hold. Batch fitti...
- by CCP Sharq - at 2015.03.24 12:44:38
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12. (Ghost) Fitting Window; More relevant stats, less gumpf - in Player Features and Ideas Discussion [original thread]
Gilbaron wrote: something i would REALLY like to see is the ability to hover over an attribute and see all skills, modules and whatnot that are currently having an impact as well as all those that COULD have an impact. This is something we h...
- by CCP Sharq - at 2015.03.24 12:00:09
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13. (Ghost) Fitting Window; More relevant stats, less gumpf - in Player Features and Ideas Discussion [original thread]
Tryaz wrote: Yongtau Naskingar wrote: Add drone control range, it's not available in client at all at the moment (unless they changed that recently) YES! THIS This feature is already in our in client prototype along with drone bandwidt...
- by CCP Sharq - at 2015.03.24 11:38:49
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14. (Ghost) Fitting Window; More relevant stats, less gumpf - in Player Features and Ideas Discussion [original thread]
Kaiser Itinen wrote: I would have to second the ability to be able to toggle the modules on/off/overheated having to remove the item to get a better idea of capacitor life is rather annoying. You could also stream line it just a bit more. If yo...
- by CCP Sharq - at 2015.03.24 11:22:15
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15. (Ghost) Fitting Window; More relevant stats, less gumpf - in Player Features and Ideas Discussion [original thread]
Alvatore DiMarco wrote: Hopefully you'll include the ability to actually switch modules on and off rather than having to online/offline them as you currently do. It's impossible to get an accurate picture of capacitor behavior with a MWD fitted...
- by CCP Sharq - at 2015.03.24 11:15:00
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16. (Ghost) Fitting Window; More relevant stats, less gumpf - in Player Features and Ideas Discussion [original thread]
Hey pilots. Me and CCP Karkur, have been poking at the fitting window. Adding the ability to test fit with ships and modules you don't own and see effects of modules when active or overheated without undocking. In short a lite version of EFT/PYFA...
- by CCP Sharq - at 2015.03.24 10:47:17
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17. Sticky:Dev blog: Corp Little Things & Friendly Fire Control - in EVE Information Portal [original thread]
o/ Rock & Roles!
- by CCP Sharq - at 2015.02.09 15:33:56
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18. Improving the Fitting Experience - in Player Features and Ideas Discussion [original thread]
Thanks for the replies. Loads of interesting ideas. Taking notes as fast as I can! Keep 'em coming!
- by CCP Sharq - at 2015.01.05 13:46:51
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19. Improving the Fitting Experience - in Player Features and Ideas Discussion [original thread]
Happy new year pilots! CCP karkur and I, under adult supervision from CCP Tuxford have been experimenting with improving the EVE fitting experience. The fitting window hasn't gotten much love since Apocrypha and we really want to address that a...
- by CCP Sharq - at 2015.01.05 11:22:48
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20. We want your corp little things! - in EVE General Discussion [original thread]
We're busy copying, pasting, sorting, discussing your suggestions. Thanks guys!
- by CCP Sharq - at 2014.12.19 13:54:57
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